P Z's profile

ADAS - PBR textures - Substance Painter

I worked on a project in Substance Painter where I created textures and 3D objects for an Advanced Driver Assistance System (ADAS) application aimed at informing drivers about challenging weather conditions on the road. My task involved producing textures that represented icy or wet road surfaces while ensuring high optimization to minimize memory usage.
These textures were then utilized to enhance the visualization of the ADAS system. In this project, I employed a blend of material mixing techniques, procedural methods to generate realistic effects, and manual texture painting. The goal was to achieve accurate and visually compelling road textures that effectively simulated icy and wet conditions while maintaining efficient memory usage.
ADAS - PBR textures - Substance Painter
Published:

Owner

ADAS - PBR textures - Substance Painter

Published: